AI Insights · Timothy · July 2022
Top 5 Music Games on Android in Guatemala - Q2 2022
In Q2 2022, the top 5 music games on Android in Guatemala showed varied trends in downloads, revenue, and active users. Find out how each app performed.
Performance of Top 5 Music Games on Android in Guatemala in Q2 2022
In the second quarter of 2022, the top 5 music games on Android in Guatemala displayed diverse performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared:
Piano Fire: Edm Music & Piano from Adaric Music saw a notable fluctuation in weekly downloads, peaking at approximately 47K in mid-April. Weekly revenue remained modest, with a maximum of $4 in several weeks at the beginning of the quarter, then dropping to zero from May onwards. Active users showed a slight increase towards the end of the quarter, reaching around 66K by the last week of June.
Tiles Hop EDM Rush Music Game by AMANOTES PTE LTD experienced a steady decline in weekly downloads, from about 17K in early April to roughly 7K by the end of June. Weekly revenue was relatively stable but low, peaking at $8 in mid-April and decreasing to $1 by the end of June. The app maintained a consistent active user base, hovering around 95K towards the end of the quarter.
Geometry Dash Lite from RobTop Games had a stable performance in terms of weekly downloads, averaging between 8K and 10K throughout the quarter. The app did not generate any revenue during this period. Active users remained steady, with figures around 110K by the end of June.
Magic Tiles 3, also by AMANOTES PTE LTD, showed consistent weekly downloads, peaking at over 10K in mid-April. Weekly revenue varied slightly, reaching up to $16 in mid-April and settling around $7 by the end of June. Active users remained relatively stable, with a slight increase to around 68K by the quarter's end.
Piano Kids - Music & Songs from Orange Studios Games demonstrated a significant increase in weekly downloads, from approximately 7K in early April to over 11K by early June. The app did not generate any revenue during this period. Active users also showed an upward trend, peaking at over 101K in early June before slightly decreasing to around 97K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.